Extrinsic Parameters

Transformation

Transformation from "world space" to "camera space": 6 degree of freedom.

Notation

is the coordinates of in frame .

Given some origin ,

Translation

image-20210118155922366 Using homogeneous coordinates, translation can be expressed as a matrix multiplication. Where is 3x3 identity.

Translation is commutative.

Rotation

image-20210118160434721 is the rotation matrix, which means describing frame A in the coordinates system of frame B

Example: Rotation about z axis

image-20210118161440882

Rotation with Homogeneous Coordinates

Rotation is not commutative

Total Rigid Transformation

Using homogeneous coordinates: So Homogeneous coordinates:

Homogeneous coordinates allows us to write coordinate transforms as a single matrix!

From World to Camera

From world to camera is the extrinsic parameter matrix (4 x 4)

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